![]() ![]() Rescale = : rescale the system to 2.5x or 10x size. 1: (default) keep the default distance (271.8 Tm).There are risks of losing existing vessels.ĭistanceFactor =: moving Kcalbeoh System closer or further to the stock system. It is NOT recommended to load any saved game after changing home switch setting.Home switch is NOT compatible with system-replacement planet mods (Beyond Home, GPP, RSS, etc).KSC and all the other launch sites and airfields will be moved to the selected planet. HomeSwitch = : whether to switch home planet to Efil or Suluco. Wormholes = : whether to have wormholes connecting the stock solar system and Kcalbeloh system. Go to Kerbal Space Program/GameData/KcalbelohSystem/ and open Kcalbeloh System Settings.cfg. Note: When installing Kcalbeloh System and RealSolarSystem together, 10x rescale will be forced on Kcalbeloh System. Do NOT install other files unless you know what it is used for.Find 'RSS support.zip', extract, and put everything inside the extracted 'GameData' folder to your KSP 'GameData' folder, and replace the original file.Download KcalbelohExtras.zip on the download page and extract.Install RSS and Kcalbeloh System first.Kcalbeloh System is compatible with RSS, but the following steps should be taken: (4) It's NOT compatible with RSS and other system-replacer planet mods. (3) Skybox will be turned black to avoid visual error with Principia + Singularity (2) Wormholes, HomeSwitch, and Rescale will be disabled automatically (1) Kerbol will be forced to orbit Kcalbeloh, since Principia cannot handle interstellar distances The orbit stability of all celestial bodies is verified for at least 2000 years. Kcalbeloh System provides configuration for Principia in v1.1.2 and above. HomeSwitch is disabled with any system-replacer planet mod.The planet mod is compatible with the latest EVE, Scatterer (and Parallax 2.0, if installed).The planet mod is compatible with the newest version of KSP/Kopernicus.As an interstellar planet mod, Kcalbeloh shouldn't have conflicts with most planet mods, as long as: Parallax 2.0 (Needs Parallax Stock Textures). ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |